Games · studios · releases
Legend PathSearch
Gaming Industry

Time will continue to move even in towns & dungeons in Ocarina of Time remake

NewsIn one of the bigger changes in the Ocarina of Time remake, time will continue to move when you enter destinations like towns and dungeons. TJ Denzer September 8, 2026 8:22 AM Image via Nintendo 1 The Legend of Zelda…

Legend Path2 min read
Time will continue to move even in towns & dungeons in Ocarina of Time remake
  • News

In one of the bigger changes in the Ocarina of Time remake, time will continue to move when you enter destinations like towns and dungeons.

TJ Denzer September 8, 2026 8:22 AM Image via Nintendo 1

The Legend of Zelda: Ocarina of Time remake finally got a big reveal this week, and with it we learned some important details, such as what’s changing from the original. One of those things is time itself. Where time stopped moving in towns and dungeons in the original Ocarina of Time, the remain makes the passage of time persistent with a few exceptions.

That detail was announced on the Legend of Zelda 40th anniversary Nintendo Direct. During the Castle Town segment, it was demonstrated that time will continue to “march on, no matter where you are.”

That’s a major change from the original Ocarina of Time, where time would stop when you entered named destinations like Castle Town, Kakariko Village, and the dungeons, just to name a few examples. We’ll still be able to manipulate the time of day through the Ocarina of Time, but the flow of day into night across all areas will be an interesting change to the vibe and progression the remake.

The Legend of Zelda: Ocarina of Time remake will launch on November 5, 2026 on Nintendo Switch 2. Stay tuned to the game’s topic for more news and updates.

Shacknews staff does not use generative artificial intelligence (AI) in their content. Shacknews strictly prohibits the use of its content for AI training or to generate text, including text in the style or format used for this publication. Shacknews reserves all rights to this work.

TJ Denzer Senior News Editor

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at [email protected] and also find him on BlueSky @JohnnyChugs.

Filed Under
    Login / Register